CYLGame pipeline¶
Steps in order:
game.init_board
for each bot in room players += game.create_new_player
game.start_game
Main Game Loop: while game.is_running():
if playback: game.get_frame
for each player: player.run_turn
game.do_turn
game.get_score
More detail for each step under their respective headings below
Game.create_new_player¶
This method should create a new Player
with the provided prog
.
Game.init_board¶
This method should get the game ready to be played. Note: at this point the players have been created.
Note: after this call the game should be able to correctly respond to
game.get_frame
.
Game.start_game¶
This method should make sure that the game is ready to go. Make sure to update the bots vars here.
Game.get_frame¶
WARNING: There MUST NOT be any game logic in this function since it isn’t called when simulating the game during the competitions.
Game.do_turn¶
In this function the game should update the game state according to the players change in state.
Player¶
The player should retain the state for the program being run.
Player.run_turn¶
Runs the
Notes¶
The player will track the state.
The game needs to react to how the players’ states have changed since
last turn in do_turn