Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
L
|
M
|
N
|
O
|
P
|
R
|
S
|
T
|
U
|
W
A
ACTIVE_CODE_KEY (CYLGame.Database.GameDB attribute)
add() (CYLGame.Panels.Map method)
(CYLGame.Panels.MessagePanel method)
(CYLGame.Utils.OnlineMean method)
add_bot() (CYLGame.Comp.RollingMultiplayerComp method)
add_bot_if_needed() (CYLGame.Comp.RollingMultiplayerComp method)
add_game_to_comp() (CYLGame.Database.GameDB method)
add_new_competition() (CYLGame.Database.GameDB method)
add_new_game() (CYLGame.Database.GameDB method)
add_new_school() (CYLGame.Database.GameDB method)
add_rank() (CYLGame.Comp.Ranking method)
add_school_to_comp() (CYLGame.Database.GameDB method)
add_sensor() (CYLGame.SensorGame.SensorPlayer method)
average() (in module CYLGame.Game)
avg() (in module CYLGame.Comp)
avg_game_count (CYLGame.Server.GameServer attribute)
B
before_request() (CYLGame.Server.GameServer method)
BOTTOM (CYLGame.Panels.PanelBorder attribute)
(CYLGame.Panels.PanelPadding attribute)
C
char_columns (CYLGame.Display.CharSet attribute)
char_height (CYLGame.Display.CharSet attribute)
CHAR_HEIGHT (CYLGame.Game.GridGame attribute)
char_rows (CYLGame.Display.CharSet attribute)
CHAR_SET (CYLGame.Game.GridGame attribute)
char_size_to_pix() (CYLGame.Display.CharSet method)
char_width (CYLGame.Display.CharSet attribute)
CHAR_WIDTH (CYLGame.Game.GridGame attribute)
CharSet (class in CYLGame.Display)
charset (CYLGame.Server.GameServer attribute)
check_token() (CYLGame.Server.GameServer method)
choose() (in module CYLGame.Utils)
clean_up_old_games() (CYLGame.Comp.RollingMultiplayerCompRunner method)
clear() (CYLGame.Panels.MessagePanel method)
CODE_DIR (CYLGame.Database.GameDB attribute)
CODE_FILENAME (CYLGame.Database.GameDB attribute)
color_re (CYLGame.SensorGame.SensorSanitizers attribute)
comp_scoreboards() (CYLGame.Server.GameServer method)
compression (CYLGame.Server.GameServer attribute)
compute_vector() (in module CYLGame.SensorGame)
computer_players (CYLGame.Game.PlayGameState attribute)
create() (CYLGame.Panels.PanelBorder static method)
(CYLGame.Panels.PanelPadding static method)
create_char_img() (CYLGame.Display.CharSet method)
create_new_player() (CYLGame.Game.Game method)
(CYLGame.Game.GridGame method)
create_room() (in module CYLGame.Comp)
CYLGame
module
CYLGame.Comp
module
CYLGame.Database
module
CYLGame.Display
module
CYLGame.Frame
module
CYLGame.Game
module
CYLGame.Panels
module
CYLGame.Player
module
CYLGame.SensorGame
module
CYLGame.Server
module
CYLGame.Utils
module
CYLGame.version
module
D
data_file() (in module CYLGame.Game)
decrypt_token_list() (in module CYLGame.Utils)
DEFAULT_CHARS (CYLGame.Panels.PanelBorder attribute)
default_prog_for_bot() (CYLGame.Game.Game static method)
(CYLGame.Game.GridGame static method)
default_prog_for_computer() (CYLGame.Game.Game static method)
DEFAULT_SIZE (CYLGame.Panels.PanelPadding attribute)
DefaultGridPlayer (class in CYLGame.Player)
deg2rad() (in module CYLGame.SensorGame)
delete_game() (CYLGame.Database.GameDB method)
deprecated() (in module CYLGame.Utils)
Display (class in CYLGame.Display)
do_sensors() (CYLGame.SensorGame.SensorGame method)
do_turn() (CYLGame.Game.Game method)
(CYLGame.Game.GridGame method)
dprint() (in module CYLGame.SensorGame)
draw_char() (CYLGame.Frame.GameFrame method)
(CYLGame.Panels.Panel method)
draw_crater() (CYLGame.Frame.GameFrame method)
draw_screen() (CYLGame.Game.GridGame method)
draw_sensors() (CYLGame.Frame.GameFrame method)
draw_tank() (CYLGame.Frame.GameFrame method)
draw_to_surface() (CYLGame.Frame.GridFrameBuffer method)
dump() (CYLGame.Frame.GridFrameBuffer method)
E
encrypt_token_list() (in module CYLGame.Utils)
F
find_name_from_code() (in module CYLGame.Server)
first_draw() (CYLGame.Panels.MapPanel method)
floored_mean (CYLGame.Utils.OnlineMean property)
frame (CYLGame.Game.PlayGameState attribute)
FrameBuffer (class in CYLGame.Frame)
from_sprite_set() (CYLGame.Display.CharSet class method)
from_string_array() (CYLGame.Frame.GridFrameBuffer class method)
G
Game (class in CYLGame.Game)
game (CYLGame.Game.PlayGameState attribute)
(CYLGame.Server.GameServer attribute)
GAME_TITLE (CYLGame.Game.Game attribute)
(CYLGame.Game.GridGame attribute)
GameDB (class in CYLGame.Database)
gamedb (CYLGame.Server.GameServer attribute)
GameFrame (class in CYLGame.Frame)
GameLanguage (class in CYLGame.Game)
GameRunner (class in CYLGame.Game)
GameServer (class in CYLGame.Server)
get_active_code_and_options() (CYLGame.Database.GameDB method)
get_all_comp_tokens() (CYLGame.Database.GameDB method)
get_all_game_tokens() (CYLGame.Database.GameDB method)
get_all_pos() (CYLGame.Panels.Map method)
get_avg_score() (CYLGame.Database.GameDB method)
get_char_at() (CYLGame.Panels.Map method)
get_clock() (in module CYLGame.Display)
get_code_by_hash() (CYLGame.Database.GameDB method)
get_comp_avg_score() (CYLGame.Database.GameDB method)
get_comp_code() (CYLGame.Database.GameDB method)
get_comp_tokens() (CYLGame.Database.GameDB method)
get_comps_for_token() (CYLGame.Database.GameDB method)
get_ctime_for_game() (CYLGame.Database.GameDB method)
get_current_messages() (CYLGame.Panels.MessagePanel method)
(CYLGame.Panels.StatusPanel method)
get_debug_vars() (CYLGame.Game.Game method)
get_diff() (CYLGame.Panels.Map method)
get_exception() (CYLGame.Database.GameDB method)
get_exception_tokens() (CYLGame.Database.GameDB method)
get_frame() (CYLGame.Game.Game method)
(CYLGame.Game.GridGame method)
get_game_data() (CYLGame.Server.GameServer method)
get_game_frames() (CYLGame.Database.GameDB method)
get_games_for_token() (CYLGame.Database.GameDB method)
get_img() (CYLGame.Display.CharSet method)
get_intro() (CYLGame.Game.Game static method)
(CYLGame.Game.GridGame static method)
get_keys() (CYLGame.Display.Display method)
(CYLGame.Display.PyGameDisplay method)
get_language_description() (CYLGame.Game.GameLanguage static method)
get_move_consts() (CYLGame.Game.Game static method)
(CYLGame.Game.GridGame static method)
get_name() (CYLGame.Database.GameDB method)
get_new_token() (CYLGame.Database.GameDB method)
get_number_of_players() (CYLGame.Game.Game static method)
get_obj_array() (CYLGame.Frame.GameFrame method)
get_player() (CYLGame.Server.GameServer method)
get_player_game_data() (CYLGame.Database.GameDB method)
(CYLGame.Server.GameServer method)
get_players_for_game() (CYLGame.Database.GameDB method)
get_public_ip() (in module CYLGame.Server)
get_school_for_token() (CYLGame.Database.GameDB method)
get_school_tokens() (CYLGame.Database.GameDB method)
get_schools_in_comp() (CYLGame.Database.GameDB method)
get_score() (CYLGame.Game.GridGame method)
get_size() (CYLGame.Display.Display method)
get_sprite_set() (CYLGame.Game.GridGame class method)
get_state() (CYLGame.Player.DefaultGridPlayer method)
(CYLGame.Player.Player method)
get_tokens_for_school() (CYLGame.Database.GameDB method)
get_value() (CYLGame.Database.GameDB method)
get_vars() (CYLGame.Game.GridGame method)
get_vars_for_bot() (CYLGame.Game.NonGridGame method)
get_x_y_dist_to_foo() (CYLGame.Panels.Map method)
grid_char_to_int() (in module CYLGame.Frame)
GridFrameBuffer (class in CYLGame.Frame)
GridGame (class in CYLGame.Game)
H
has_side() (CYLGame.Panels.PanelBorder method)
(CYLGame.Panels.PanelPadding method)
hash_stream() (in module CYLGame.Utils)
hash_string() (in module CYLGame.Utils)
host (CYLGame.Server.GameServer attribute)
human_player (CYLGame.Game.PlayGameState attribute)
human_prog (CYLGame.Game.PlayGameState attribute)
I
image_filepath (CYLGame.Display.CharSet attribute)
in_bounds() (CYLGame.Panels.Map method)
index() (CYLGame.Server.GameServer method)
init_board() (CYLGame.Game.Game method)
init_game() (CYLGame.Game.GameRunner method)
int2base() (in module CYLGame.Utils)
is_comp_token() (CYLGame.Database.GameDB method)
is_exception_token() (CYLGame.Database.GameDB method)
is_game_token() (CYLGame.Database.GameDB method)
is_running() (CYLGame.Game.Game method)
(CYLGame.Game.GridGame method)
is_school_token() (CYLGame.Database.GameDB method)
is_user_token() (CYLGame.Database.GameDB method)
L
language (CYLGame.Server.GameServer attribute)
LEFT (CYLGame.Panels.PanelBorder attribute)
(CYLGame.Panels.PanelPadding attribute)
LITTLEPY (CYLGame.Game.GameLanguage attribute)
LittlePythonProg (class in CYLGame.Player)
load_code() (CYLGame.Server.GameServer method)
M
make_bot() (CYLGame.Comp.MultiplayerComp static method)
(CYLGame.Comp.RollingMultiplayerCompRunner method)
Map (class in CYLGame.Panels)
MapPanel (class in CYLGame.Panels)
MessagePanel (class in CYLGame.Panels)
module
CYLGame
CYLGame.Comp
CYLGame.Database
CYLGame.Display
CYLGame.Frame
CYLGame.Game
CYLGame.Panels
CYLGame.Player
CYLGame.SensorGame
CYLGame.Server
CYLGame.Utils
CYLGame.version
move_game() (CYLGame.Game.GameRunner static method)
moves (CYLGame.Game.PlayGameState attribute)
MULTIPLAYER (CYLGame.Game.Game attribute)
MultiplayerComp (class in CYLGame.Comp)
MultiplayerCompRunner (class in CYLGame.Comp)
N
next() (CYLGame.Comp.MultiplayerComp method)
(CYLGame.Comp.RollingMultiplayerComp method)
NONGRID (CYLGame.SensorGame.SensorGame attribute)
NonGridGame (class in CYLGame.Game)
O
OnlineMean (class in CYLGame.Utils)
OPTIONS (CYLGame.Game.Game attribute)
(CYLGame.SensorGame.SensorGame attribute)
OPTIONS_FILENAME (CYLGame.Database.GameDB attribute)
P
Panel (class in CYLGame.Panels)
PanelBorder (class in CYLGame.Panels)
PanelPadding (class in CYLGame.Panels)
pix_size_to_char() (CYLGame.Display.CharSet method)
play() (CYLGame.Server.GameServer method)
play_game_cache (CYLGame.Server.GameServer attribute)
Player (class in CYLGame.Player)
PlayGameState (class in CYLGame.Game)
port (CYLGame.Server.GameServer attribute)
prefix_filename() (in module CYLGame.Utils)
Prog (class in CYLGame.Player)
PyGameDisplay (class in CYLGame.Display)
R
rad2deg() (in module CYLGame.SensorGame)
rand_seeded (CYLGame.Player.Room property)
Ranking (class in CYLGame.Comp)
read_bot_state() (CYLGame.Game.NonGridGame method)
read_json() (in module CYLGame.Database)
redraw() (CYLGame.Panels.MapPanel method)
(CYLGame.Panels.MessagePanel method)
(CYLGame.Panels.Panel method)
remove_game_from_comp() (CYLGame.Database.GameDB method)
replace_games_in_comp() (CYLGame.Database.GameDB method)
RIGHT (CYLGame.Panels.PanelBorder attribute)
(CYLGame.Panels.PanelPadding attribute)
rm_char() (CYLGame.Panels.Map method)
RollingMultiplayerComp (class in CYLGame.Comp)
RollingMultiplayerCompRunner (class in CYLGame.Comp)
Room (class in CYLGame.Player)
rotate_point() (in module CYLGame.SensorGame)
rounded_mean() (CYLGame.Utils.OnlineMean method)
route_base (CYLGame.Server.GameServer attribute)
run() (CYLGame.Comp.MultiplayerCompRunner method)
(CYLGame.Comp.RollingMultiplayerCompRunner method)
(CYLGame.Game.GameRunner method)
(CYLGame.Player.LittlePythonProg method)
(CYLGame.Player.Prog method)
(CYLGame.Player.UserProg method)
(in module CYLGame.Game)
run_for_avg_score() (CYLGame.Game.GameRunner method)
run_turn() (CYLGame.Player.Player method)
run_with_local_display() (CYLGame.Game.GameRunner method)
S
safe_replace_cache() (CYLGame.Database.WWWCache method)
san_angle() (CYLGame.SensorGame.SensorSanitizers static method)
san_color() (CYLGame.SensorGame.SensorSanitizers static method)
san_range() (CYLGame.SensorGame.SensorSanitizers static method)
san_turret() (CYLGame.SensorGame.SensorSanitizers static method)
san_width() (CYLGame.SensorGame.SensorSanitizers static method)
save() (CYLGame.Player.Room method)
save_avg_score() (CYLGame.Database.GameDB method)
save_code() (CYLGame.Database.GameDB method)
(CYLGame.Server.GameServer method)
save_exception() (CYLGame.Database.GameDB method)
save_game_frames() (CYLGame.Database.GameDB method)
save_name() (CYLGame.Database.GameDB method)
save_rolling_scores() (CYLGame.Comp.RollingMultiplayerComp method)
save_value() (CYLGame.Database.GameDB method)
scoreboard() (CYLGame.Server.GameServer method)
scorer() (in module CYLGame.Game)
SCREEN_HEIGHT (CYLGame.Game.Game attribute)
(CYLGame.Game.GridGame attribute)
SCREEN_WIDTH (CYLGame.Game.Game attribute)
(CYLGame.Game.GridGame attribute)
seed (CYLGame.Game.PlayGameState attribute)
sensor_calc() (CYLGame.SensorGame.SensorPlayer method)
SensorGame (class in CYLGame.SensorGame)
SensorPlayer (class in CYLGame.SensorGame)
SensorSanitizers (class in CYLGame.SensorGame)
serve() (CYLGame.Server.GameServer class method)
(in module CYLGame.Server)
set() (CYLGame.Frame.GridFrameBuffer method)
set_comp_avg_score() (CYLGame.Database.GameDB method)
set_comp_school_code() (CYLGame.Database.GameDB method)
set_game_player() (CYLGame.Database.GameDB method)
shift_all() (CYLGame.Panels.Map method)
sim() (CYLGame.Server.GameServer method)
sim_avg() (CYLGame.Server.GameServer method)
sim_comp() (CYLGame.Comp.MultiplayerComp static method)
sim_competition() (in module CYLGame.Comp)
sim_multiplayer() (CYLGame.Comp.MultiplayerComp static method)
sim_prog_for_score() (in module CYLGame.Comp)
start_game() (CYLGame.Game.Game method)
static_dir (CYLGame.Database.WWWCache property)
StatusPanel (class in CYLGame.Panels)
stop() (CYLGame.Comp.MultiplayerCompRunner method)
(CYLGame.Comp.RollingMultiplayerCompRunner method)
T
template_dir (CYLGame.Database.WWWCache property)
to_char() (in module CYLGame.Panels)
to_coord() (in module CYLGame.Panels)
TOKEN_LEN (CYLGame.Database.GameDB attribute)
TOP (CYLGame.Panels.PanelBorder attribute)
(CYLGame.Panels.PanelPadding attribute)
U
update() (CYLGame.Display.Display method)
(CYLGame.Display.PyGameDisplay method)
update_state() (CYLGame.Player.DefaultGridPlayer method)
(CYLGame.Player.Player method)
UserProg (class in CYLGame.Player)
W
WEBONLY (CYLGame.Game.Game attribute)
(CYLGame.Game.GridGame attribute)
(CYLGame.Game.NonGridGame attribute)
(CYLGame.SensorGame.SensorGame attribute)
wrap() (CYLGame.Panels.Map method)
write_json() (in module CYLGame.Database)
WWWCache (class in CYLGame.Database)
CYLGame
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Source Docs:
CYLGame
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